With the release of Skull and Bones, Ubisoft has once again attempted to carve a slice of the live-service market out for itself. However, just like with many of its past attempts, Skull and Bones has struggled to find its footing and may not have the lifespan the studio wanted. Yet, it still has plans to try again with numerous live-service games in various stages of development. And even though some of these games may end up being hits, the studio may want to consider dropping the premise altogether, with the risk not being worth the investment.